
This mod is combatible with The Morrowind Patch Project and Morrowind Code Patch. Stats of the hammer are not changed at all. This mod will replace Veloth's Judgement hammer with new high quality meshes and textures with environment and bump map effects. Choose only one of them.Įxtract all the files inside Data Files folder to Morrowind\Data files directoryĪnd from your Morrowind launcher, select New Veloth's Judgement.esp.


The only difference between them is that the other B is held like a staff or a spear.

_088_ RR_Telvanni_Lighthouse_Tel Vos_Eng.ESP _087_ RR_Telvanni_Lighthouse_Tel Branora_Eng.ESP _074_ Talrivian's State-Based HP Mod v.2.2.esp _067_ Raym's Simple Mana Regeneration.esp _042_ Spirit's MGSO Daedric Armor Fixes.esp I never used Morrowind Rebirth, also tried this mod on a fresh MGSO installation with the same results. Same problems for me here, gaps in the landscape and the stuck rotating door in Fort Frostmoth. Texture "Data Files\Textures\menu_thin_border_bottom.dds" count 2.Įdited by rdor011, 15 April 2015 - 09:16 AM. Texture "Data Files\Textures\reflection.dds" count 14. Texture "Textures\_land_default.tga" count 4. Texture "Data Files\Textures\tx_bm_rock_ref.dds" count 3. Not able to find Foot part in BC_shoes_common_03.Įxpression Error: DIVIDEBYZERO in MR_Natural_Healing. Not able to find Foot part in BC_shoes_common_1.

_077_ Morrowind Rebirth 3.0 - Balmoras Underworld 1.0. _005_ Morrowind Rebirth 3.0 - Morrowind Patch 1.6.5 Beta. _004_ Morrowind Rebirth 3.0 - Racial Diversity 1.3. I forgot to mention LGNPC and Fair Magica regen, but they're irrelevant. Not sure if that has anything to do with the landscape problems though. You'll probably notice that I'm not using the 1.2 update esp, which mlox put a the bottom of the load order - there was an error message "wl_STOTSP_patch1.2 can't find current versions of the master files it relies on", so I removed it. plus warnings txt after a few minutes messing around in Solstheim. #24342749 is also a reply to the same post.
